Tuesday, 9 May 2017

Adaptation B: Dahlia Textures progress

Getting Dahlia textured; she still needs a few tweaks in places, such as the eyes and orange part of the boots, as well as the beads.







A comparison of an old face texture with the new texture

2 comments:

  1. Hi Manisha. I know this is a bit '11th hour / last minute' feedback but its been hard to see where you're heading with this model as it was produced mainly off campus and quite late. However, is this a 'games model'? If the answer to that is yes then there is no 'smoothing' in games model construction because games engines can only process a limited amount of polygons (see links below). Instead you make a high and low res model and bake out normal maps (games tutorials). What you shouldn't do is come to the crit and say you model is a game model with it smoothed - That will be a big oversight.

    https://i.stack.imgur.com/jg7kV.jpg

    https://s-media-cache-ak0.pinimg.com/736x/6f/e3/39/6fe339e86820e4f27aa4f211ccb5db57.jpg

    https://s-media-cache-ak0.pinimg.com/736x/b1/4d/cc/b14dcc89f406da1b2c848cca9cb351fd.jpg

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  2. typo - your model is a game model with it smoothed

    ReplyDelete