Friday 26 January 2018
Thursday 25 January 2018
Wednesday 24 January 2018
Ihuoma: Texture render tests
So far as a first pass with textures, Ihuoma is looking good. There are however some areas where the seams are noticeable, for example in the arm beads and the side of the body, so I need to go back into photoshop and amend these.
Thursday 18 January 2018
Ihuoma: Render tests
Some render tests for Ihumoa using the Arnold renderer. I did use a grey background when rendering, but it didn't show in the end.
Ihuoma UV progress and Arnold shaders
The UV maps for all of Ihumoa's elements have been laid out
Arnold standard shaders have been added as the base colours for the whole model, apart from the face, which is an Arnold sub surface shader, that is specifically for skin.
Monday 15 January 2018
Monday 8 January 2018
Wednesday 3 January 2018
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