Friday, 19 May 2017

CG Toolkit Submission Post 19/05/2017

Film Reviews: World Cinema


Maya Lighting and Rendering 2:



Maya Lighting and Rendering 2: Mental Ray Part 11- Mental Ray Proxies


Maya Lighting and Rendering 2: Mental Ray Part 10 - Motion Blur









Maya Lighting and Rendering 2 - Mental Ray Part 9 : Ambient Occlusion









Maya Lighting & Rendering 2: Mental Ray Part 6 - Mia Material X Shader





Maya Lighting & Rendering 2: Mental Ray Part 5 - Portal Lights





In this scene, the light source is coming from the window to create dynamic shadows and well lit room. I used a physical sun and sky node to create the "sky" that also helped light the scene.

Maya Lighting and Rendering 2: Mental Ray Part 4: Physical Sun and Sky (unfinished)







 For an unknown reason, Maya would not render out the sky in the images I saved, however I still played around with the sky as well as saturation settings, haze and shadows.